Personal, Social, Health and Economic Education: Gambling

(asked on 28th February 2020) - View Source

Question to the Department for Education:

To ask the Secretary of State for Education, what content the PHSE curriculum contains on gambling; and whether that content has been updated to include reference to (a) loot boxes and (b) other new forms of gambling made accessible within games.


Answered by
Nick Gibb Portrait
Nick Gibb
This question was answered on 9th March 2020

The Department wants to equip young people for adult life in Britain and for them to make a positive contribution to society. From September 2020, relationships education will be compulsory for all primary school-aged pupils, relationships and sex education will be compulsory for all secondary school-aged pupils, and health education will be compulsory for all pupils in state-funded schools.

The subjects will support all young people in terms of managing risk and making informed decisions, as well as in key aspects such as mental wellbeing and online behaviour. Under the topic of internet safety and harms, the statutory guidance sets out that young people should be taught about the risks related to online gambling, including the accumulation of debt, how advertising and information is targeted at them, and how to be a discerning consumer of information online. The statutory guidance is available here:

https://www.gov.uk/government/publications/relationships-education-relationships-and-sex-education-rse-and-health-education.

Schools have the flexibility to cover content on loot boxes and gambling within computer games, when teaching these subjects. Similarly, such topics can be covered within e-safety teaching as part of the computing curriculum.

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