UK Digital and Tech Industries

Deidre Brock Excerpts
Wednesday 18th April 2018

(6 years ago)

Westminster Hall
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Deidre Brock Portrait Deidre Brock (Edinburgh North and Leith) (SNP)
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It is a great pleasure to serve under your chairship, Ms McDonagh.

I must congratulate the hon. Member for St Albans (Mrs Main) on three things. First, I congratulate her on securing a debate on this important topic. The hon. Member for East Dunbartonshire (Jo Swinson) is right to say that we do not speak enough about this issue, and we need a lot more discussion about the sector in this place. Secondly, I am pleased that the hon. Member for St Albans began her history of creative thinking in the UK by mentioning two Scotsmen: Alexander Graham Bell and John Logie Baird. Thirdly, I congratulate her on securing a debate on the future of the digital and tech industries while Cambridge Analytica and its various chums are busy whirling away, trying to pretend that there is nothing to see, and Mr Zuckerberg is singing “je ne regrette rien”. I am in awe of that forward planning, and I congratulate her most heartily on that.

The hon. Lady mentioned the spread of digital clusters around the UK. I welcome that, and it was excellent to hear about various cities, such as York, that contain those important clusters. There is still a considerable concentration of elements of the sector in London and the south of England, however, and I hope that is noted by the Minister and the continuing pull to that area resisted; the substantial benefits of this industry must be shared around the nations and regions of the UK. We boast tremendous talent, and opportunities need to follow.

The hon. Lady also mentioned the importance of the free flow of data between the UK and Europe in the forthcoming negotiations, the express desire of companies in the tech sector for access to international talent, and the part that the immigration system must play in that. Topically, she also mentioned cyber-security and education—a few Members have said how essential it is for STEM subjects to be pushed to the forefront, and I commend the Scottish Government for their STEM strategy, which is now starting to reap some benefits.

The hon. Member for York Central (Rachael Maskell) made a tremendous contribution and mentioned many things that I did not know about York. I knew some of them—I have been there—but the fact that it is UNESCO city of media arts was news to me. She spoke at length about many exciting developments in her constituency. For me, however, the most important part of her contribution was her talk of that essential marrying of creative arts and technology.

I once sat on the board of Creative Edinburgh, an umbrella organisation for creative industries in Edinburgh, and that point was made time and again: one cannot have a computer game, for example, that people want to play if the story is boring. The contribution of writers is essential, and creative thinking is so important in those industries. We must remember that and be clear that neglecting the arts is very short-sighted when trying to push the sector forward. The hon. Lady also touched on telehealth and the importance of inclusiveness in the development of the tech sector, and I entirely agree.

The hon. Member for Aldershot (Leo Docherty)—he is no longer in his place—reminded us of the explosion of growth in this sector, and it still staggers me when I reflect on that. I hate to age myself, but to someone whose house possessed only a small black and white TV for most of their formative years, the sort of digitech on offer today is still a little mind blowing. He emphasised the importance of security, particularly with cloud storage facilities, which is certainly worth noting.

The hon. Member for Strangford (Jim Shannon) gave his constituency an impressive plug, as always, and mentioned the high quality and pay of the jobs on offer in this sector. I recently visited two cyber-security firms in my constituency. They moved there not simply because of the lower living costs that the hon. Gentleman mentioned, but because of access to high-quality graduates from Edinburgh’s variety of universities, and in particular the informatics centre at Edinburgh University. They also spoke about the shortage of qualified graduates across the UK, and the fact that as a result, salaries in the sector are higher than average and conditions are excellent. We must make more of that to our young people when they are choosing what professions they wish to enter.

The hon. Member for Bristol North West (Darren Jones) spoke about the extra support needed for equality of access, which is important, and about the equality of opportunity that must be made available to everyone. He also mentioned STEM subjects, and reminded us of the importance of reskilling employees—the Scottish Affairs Committee also considered that in some depth in our most recent inquiry into future work practices in Scotland. The hon. Member for East Dunbartonshire mentioned the transactional nature of data, which was extremely interesting, and raised the possibility of private data accounts, which is certainly worth considering. She also spoke of innovation outstripping regulation.

Let me return to my important point about Cambridge Analytica, Mr Zuckerberg, and so on. It is natural that people’s suspicions rise when they hear of potentially nefarious deeds and the questionable morals of companies operating in that sector, but we must take time to remember that good things also come from the digital and tech sector, and that they outweigh the bad. Even the bad lads have done many good things: Facebook helps to keep families and friends in touch across oceans and continents, for example, and it is one of the few things for which I do not have to ask my daughters for advice on how it works.

Youngsters are, of course, far ahead of the game when it comes to dealing with new technology—that has been the case since a woman invented the wheel—and we look to them for much of what we understand about how the sector will develop. I often worry that many younger folk do not appreciate how often they are the product rather than the consumer in the virtual world, and I am concerned that many do not appreciate the dangers of sharing too much of their lives online. Why would they? They are young, and I suppose they can get old and cynical in their own time.

The public alarm often raised about how our youngsters interact with IT is that too often they are closeted in their bedrooms playing games on the computer. Adults previously worried about TV, rock music, radio—in my father’s case, his father worried about him listening to jazz—and, for all we know, books. Although we should take such concerns on board, it should not make us believe that video or computer games—I will focus on them, although I am not always certain of the terminology —are, in and of themselves, bad or corrupting. Scotland has a vibrant computer gaming industry, and my constituency boasts not only creative incubators and tech centres for digitech companies, but a number of people employed in the computer gaming industry. We can be sure that they have been in frequent touch.

The creativity involved in making a game is intensive. It is no longer just the classic “space invaders”, and it involves multi-disciplinary working. Someone writes that music, someone creates those images, someone programmes the game, and someone writes the storylines, as I mentioned. That is an industry that grew itself. It has simply moved too fast over the years for the Government to catch up. Government can at times be quite glacial; the IT sector is the river rapids.

I had imagined, before I found out more about the industry, the average “gamer”, as I have heard players are called, to be a child, adolescent, teenager or—at most—a young adult. In fact, it is common for all those whippersnappers under 50 to be gamers, and not even uncommon for crumbling MPs such as many of us to be engrossed by such games. We all have a stake now that gaming is a cultural norm. I have been told that the phenomenon is almost global. The opportunities are immense, and it is time for the Government to catch up with the industry.

Video games tax relief has helped to advance some parts of the sector, but it has given an advantage to the larger studios at the expense of smaller and more innovative ones, which have closed in recent years. I would like to see that reversed. It is perhaps time to look at expanding the tax relief and offering upfront funding, even in the form of loans, to help games development. I encourage the Minister to address some of those points in her response.