To match an exact phrase, use quotation marks around the search term. eg. "Parliamentary Estate". Use "OR" or "AND" as link words to form more complex queries.


View sample alert

Keep yourself up-to-date with the latest developments by exploring our subscription options to receive notifications direct to your inbox

Written Question
Fraud: Crime Prevention
Thursday 2nd May 2024

Asked by: Lord Garnier (Conservative - Life peer)

Question to the Home Office:

To ask His Majesty's Government when they will publish the guidance relating to failure to prevent fraud offences, as required under section 204 of the Economic Crime and Corporate Transparency Act 2023.

Answered by Lord Sharpe of Epsom - Parliamentary Under-Secretary (Home Office)

The government is currently working on the guidance for the new offence. We hope to publish it in early summer. The offence will then come into effect after an implementation period of 6 months is complete.

The offence is similar to the existing offence of failure to prevent bribery and failure to prevent facilitation of tax evasion, both of which have had success in changing business culture.

It will drive a culture change towards improved fraud prevention procedures in organisations and hold them to account if they profit from fraud by their employees, agents or other persons providing services on their behalf.


Written Question
Gambling: Video Games
Thursday 2nd May 2024

Asked by: Angela Crawley (Scottish National Party - Lanark and Hamilton East)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, whether she has had discussions with her Belgian counterpart on regulating micro-transactions in video games as gambling.

Answered by Julia Lopez - Minister of State (Department for Science, Innovation and Technology)

The Government monitors the impact of microtransactions in video games on players, including children and young people. In 2020, we launched a call for evidence on loot boxes in video games which found an association between purchasing loot boxes and problem gambling, although no causal link has been found.

We have since welcomed new industry-led guidance to improve protections for players and meet the following Government objectives that:

  • purchases of loot boxes should be unavailable to all children and young people unless and until they are enabled by a parent or guardian; and

  • all players should have access to and be aware of spending controls and transparent information to support safe and responsible gaming.

We are working with industry and academics to monitor the implementation and effectiveness of the new guidance and will provide an update following the 12-month implementation period, and independent academic scrutiny. We continue to keep our position on possible future legislative options under review. We monitor developments in other international jurisdictions, including Belgium, although no recent discussions with Belgian counterparts have taken place.

Whilst the new guidance relates to paid loot boxes specifically, a number of the measures are relevant to in-game microtransactions more broadly, particularly for children and young people. This includes driving awareness of and uptake of parental controls, and running a three-year £1 million public information campaign to provide information to players and parents about safe and responsible play

We have also published a Video Games Research Framework to improve the evidence base on the impacts of video games, including microtransactions and player spending. The Framework outlines the research topics and priorities which we have identified as core areas in need of further research. This includes better understanding of the impact of different monetisation features on players’ experiences, and the effectiveness of mechanisms to mitigate the risk of problematic spending behaviours.

While some microtransactions share similarities with traditional gambling products, we view the ability to legitimately cash out rewards as an important distinction. In particular, the prize does not normally have real world monetary value outside of the game, and its primary utility is to enhance the in-game experience. The Gambling Commission has shown that it can and will take robust enforcement action where the trading of items obtained from in-game microtransactions does amount to unlicensed gambling. Microtransactions within video games - including loot boxes - are also subject to consumer protection legislation that protects against misleading or aggressive marketing.


Written Question
Gambling: Video Games
Thursday 2nd May 2024

Asked by: Angela Crawley (Scottish National Party - Lanark and Hamilton East)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, whether she plans to increase regulation of micro-transactions in video games.

Answered by Julia Lopez - Minister of State (Department for Science, Innovation and Technology)

The Government monitors the impact of microtransactions in video games on players, including children and young people. In 2020, we launched a call for evidence on loot boxes in video games which found an association between purchasing loot boxes and problem gambling, although no causal link has been found.

We have since welcomed new industry-led guidance to improve protections for players and meet the following Government objectives that:

  • purchases of loot boxes should be unavailable to all children and young people unless and until they are enabled by a parent or guardian; and

  • all players should have access to and be aware of spending controls and transparent information to support safe and responsible gaming.

We are working with industry and academics to monitor the implementation and effectiveness of the new guidance and will provide an update following the 12-month implementation period, and independent academic scrutiny. We continue to keep our position on possible future legislative options under review. We monitor developments in other international jurisdictions, including Belgium, although no recent discussions with Belgian counterparts have taken place.

Whilst the new guidance relates to paid loot boxes specifically, a number of the measures are relevant to in-game microtransactions more broadly, particularly for children and young people. This includes driving awareness of and uptake of parental controls, and running a three-year £1 million public information campaign to provide information to players and parents about safe and responsible play

We have also published a Video Games Research Framework to improve the evidence base on the impacts of video games, including microtransactions and player spending. The Framework outlines the research topics and priorities which we have identified as core areas in need of further research. This includes better understanding of the impact of different monetisation features on players’ experiences, and the effectiveness of mechanisms to mitigate the risk of problematic spending behaviours.

While some microtransactions share similarities with traditional gambling products, we view the ability to legitimately cash out rewards as an important distinction. In particular, the prize does not normally have real world monetary value outside of the game, and its primary utility is to enhance the in-game experience. The Gambling Commission has shown that it can and will take robust enforcement action where the trading of items obtained from in-game microtransactions does amount to unlicensed gambling. Microtransactions within video games - including loot boxes - are also subject to consumer protection legislation that protects against misleading or aggressive marketing.


Written Question
British Library: Termination of Employment
Wednesday 1st May 2024

Asked by: Julian Knight (Independent - Solihull)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, how many British Library staff have left that organisation in each year since 2015.

Answered by Julia Lopez - Minister of State (Department for Science, Innovation and Technology)

DCMS does not hold this information. As this is an operational matter, the Member should contact the British Library directly.


Written Question
National Archives: Termination of Employment
Wednesday 1st May 2024

Asked by: Julian Knight (Independent - Solihull)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, how many staff have left The National Archives in each year since 2015.

Answered by Julia Lopez - Minister of State (Department for Science, Innovation and Technology)

The National Archives does not hold data on the number of staff who have left the department every year since 2015.


Written Question
British Film Institute: Termination of Employment
Wednesday 1st May 2024

Asked by: Julian Knight (Independent - Solihull)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, how many British Film Institute staff have left that organisation in each year since 2015.

Answered by Julia Lopez - Minister of State (Department for Science, Innovation and Technology)

DCMS does not hold this data centrally.


Written Question
Arts Council England: Termination of Employment
Wednesday 1st May 2024

Asked by: Julian Knight (Independent - Solihull)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, how many Arts Council England staff have left that organisation in each year since 2015.

Answered by Julia Lopez - Minister of State (Department for Science, Innovation and Technology)

The information is not held centrally.


Written Question
Health Professions: Labour Turnover
Wednesday 1st May 2024

Asked by: Karin Smyth (Labour - Bristol South)

Question to the Department of Health and Social Care:

To ask the Secretary of State for Health and Social Care, what discussions she has had with Integrated Care Boards on recruitment and retention of health workers.

Answered by Andrew Stephenson - Minister of State (Department of Health and Social Care)

The NHS Long Term Workforce Plan sets out how we will meet the workforce needs of the future, through increasing training numbers and reforming training, working differently, and taking action to retain more staff.

There are a number of key national programmes aimed at supporting regions, integrated care boards (ICBs), and providers with recruitment challenges, and growing the workforce. For example, the Overhauling Recruitment programme aims to overhaul and modernise National Health Service recruitment, encouraging innovation and wider access into NHS careers, supporting the growth of a diverse and skilled workforce to meet future demands on healthcare. NHS England will soon be engaging with ICBs and providers to support and enable this transformational change, as it prepares to publish the overhauling recruitment strategic delivery framework.

The NHS Long Term Workforce Plan also sets out how to improve culture and leadership to ensure that up to 130,000 fewer staff leave the NHS over the next 15 years. Key to this is the National Retention Programme. The programme builds on the NHS People Promise, and supports integrated care systems (ICS), which are made up of ICBs and integrated care partnerships, regions, NHS trusts, and organisations, to improve employee experience and retain their people, thereby reducing NHS staff leaver rates.

Support for organisations and ICS can be accessed via the Retention Hub, which outlines initiatives mapped against the People Promise, access to tools, guides, and case studies, to enable improvements and contact details for regional colleagues to support the retention agenda in each of the seven regions.


Written Question
Charity Commission: Termination of Employment
Wednesday 1st May 2024

Asked by: Julian Knight (Independent - Solihull)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, how many staff have left the Charity Commission in each year since 2015.

Answered by Stuart Andrew - Parliamentary Under Secretary of State (Department for Culture, Media and Sport)

454 staff members have left the Charity Commission since 2014/2015. The Charity Commission publishes monthly transparency data on its workforce management which includes staffing headcount data. Additionally, yearly data on the Commission’s workforce is available online.


Written Question
Sports: Women
Wednesday 1st May 2024

Asked by: Julie Elliott (Labour - Sunderland Central)

Question to the Department for Digital, Culture, Media & Sport:

To ask the Secretary of State for Culture, Media and Sport, pursuant to the Answer of 22 April 2024 to Question 21037 on Football: Disadvantaged, whether her Department is taking steps to help ensure the provision of changing facilities for women at sports and recreational grounds.

Answered by Stuart Andrew - Parliamentary Under Secretary of State (Department for Culture, Media and Sport)

The Government is committed to delivering top class sports facilities across the country, so that everyone can take part in sport and physical activity. As part of this commitment, DCMS is delivering an historic level of over £400 million in direct investment to build or upgrade thousands of grassroots sport facilities across the UK. This includes the £320 million Multi-Sport Grassroots Facilities Programme, which includes conditions on funding regarding equal access for women and girls, as well as directly delivering funding for new changing facilities.

Government’s investment also includes £25 million for the Lionesses Futures Fund for up to 30 brand new artificial pitches in England in 2024/25, with gold-standard women and girls provision that includes appropriate changing and toilet facilities.

The Football Foundation also delivers a specific funding stream for projects seeking to improve changing rooms and pavilions for all players, but especially women and girls. Further details are available on the Football Foundation’s website.